Long overdue change to the way missing bitmaps are displayed, they are now displayed filename first, as requested by 100s of you.Fixed ‘directory not recognized: $’ error.My forum name on Octane forums is colinsenner. Attempted to support Octane Render, but the way they are exposing their custom map types like Image_Texture are not in line with any other plugin I’ve seen, if you want Octane support, it’d be best to contact them on their forums or email directly to help me resolve the issue, they were unhelpful when I attempted to contact them to resolve this.Browse buttons are Read-only share friendly.Contact them if you want support added, my forum name on their forums is colinsenner. Octane render is still impossible for me to support at the moment, they handled filenames strangely.Fixed the stupid error with the "RemindMe=" bug that users experienced when they pressed "Remind Me in a week".Changed the functionality of the read-only browse (because I didn't like how I did it last verison).CoronaBitmap / CoronaProxy / CoronaLight support added (this didn't get added to 2.08 even though I meant it to).Option to automatically search the Max scene directory.Fixed the "$directory not recognized" error.Added support for FStorm Render - Bitmaps/Lights/Proxies, thanks to Nikita Gushchin !.Resizable missing bitmaps window (finally).Fixed bug with 'Search Max File Path' option.
Fixed bug where Relink Bitmaps wouldn't launch.Some other optimizations and speed improvements.Fixes a minor issue with paint in a scene with 3d models using the "3Ds Max Paint Settings".Fixes an issue with display information about texturemaps for some max files in the status bar.Fixes an issue with using the API method 'GetSelectedItemsInfo()' for materials.Fixes an issue with importing large databases to MySQL.Fixes an issue with dropping materials to Slate Material Editor in 3Ds Max 2022.Fixes an issue with execution some commands in 3Ds Max 2022.1.Fixes a bug setting path for links contained illegal characters.Fixes an issue with resetting V-Ray VFB buffer on rendering preview.Adds new API struct for manage Categories: find categories, add new categories and assign categories to files.Adds new API methods PMStructureInfo.GetDescription(), PMStructureInfo.UpdateDescription() *.Display a confirmation dialog when overwrites an existing proxy file.Uses the Redshift Bitmap by default for Redshift renderer.Adds support to undo on replacing objects.
(Currently supports only on replacing using single node)
Allows to setup desired view for studios without a camera on rendering previews for models.Adds an ability to batch rename Materials.